3D MAX from zero to hero (interior and exterior)

Level
Course duration

1 month

Chapter

6

Who is this course for?

For designers, architects, and anyone who wants to try a new profession from scratch

The course is designed to make people who are completely unfamiliar with 3D graphics feel comfortable mastering a new program, and upon completion, have the understanding and skills to create images of interiors and exteriors.

about course

On this course, you will learn how to create stunning photorealistic architectural visualizations of interiors and exteriors without any prior knowledge of 3D graphics. We will cover everything from navigating the program interface, configuring Corona render settings, modeling interiors, furniture, exteriors, rendering the scenes, and enhancing final images using Photoshop.

Course content

Module 1.0

Interface

interface
Module completion time
1 week
chapters
10
DESCRIPTION

In this module, we will explore all the necessary elements of the 3D Max interface together. We’ll customize it to suit our needs for comfortable work. You’ll learn to create your first primitive objects, manipulate them, and apply modifiers.

CHAPTERS

1.1 Viewport
1.2 General settings
1.3 Creating objects
1.4 Move, rotate, scale
1.5 Select, group, hide
1.6 Snap tool
1.7 Array, Align
1.8 Modifiers
1.9 Material editor
1.10 Layers, saving file

interface
Module completion time
1 week
chapters
10
Module 2.0

Corona render

corona render2
Module completion time
1 week
chapters
8
DESCRIPTION

In this module, we’ll delve into how Corona Renderer works, explore its key features, and learn to create photorealistic materials, adjust lighting, and set up cameras.

CHAPTERS

2.1 Settings
2.2 Corona VFB
2.3 Render elements
2.4 Corona proxy
2.5 Camera
2.6 Lightning
2.7 Corona LightMix
2.8 Materials
2.9 Batch Render

corona render2
Module completion time
1 week
chapters
8
Module 3.0

Interior modeling

interior modeling
Module completion time
1 week
chapters
10
DESCRIPTION

In this module, we’ll learn the basics of polygonal modeling. We’ll model the ‘box’ of the interior, windows, doors, and kitchen. After this module, you’ll be able to independently model modular furniture and various moderately complex interior objects.

CHAPTERS

3.1 The Basics of Polygonal Modeling
3.2 Walls modeling
3.3 Chamfer modifier
3.4 Floor modeling (Floor Generator)
3.5 Windows modeling
3.6 Doors modeling
3.7 Plinth modeling
3.8 Kitchen modeling
3.9 Kitchen island modeling
3.10 Kitchen sink modeling

interior modeling
Module completion time
1 week
chapters
10
Module 4.0

Exterior modeling

exterior modeling
Module completion time
1 week
chapters
3
DESCRIPTION

In this module, we will continue to explore modeling, applying our existing knowledge to model a house. We’ll also delve into the specifics of modeling exterior scenes and environments.

CHAPTERS

4.1 Building modeling
4.2 Landscape modeling
4.3 Roof tiles modeling (Rail Clone)

exterior modeling
Module completion time
1 week
chapters
3
Module 5.0

Interior visualization

kitch2
Module completion time
1 week
chapters
5
DESCRIPTION

In this module, we will utilize all the acquired knowledge to visualize an interior from scratch. We’ll set up camera angles, adjust lighting, create necessary materials, add decorative elements, and render our first image. Then, we’ll enhance our render using Photoshop.

CHAPTERS

5.1 Camera setup
5.2 Lightning
5.3 Materials
5.4 Assets
5.5 Post production

kitch2
Module completion time
1 week
chapters
5
Module 6.0

Exterior visualization

ext1_FIN1
Module completion time
1 week
chapters
5
DESCRIPTION

In this module, we will create our first exterior visualization from scratch. We’ll set up camera angles, adjust lighting, create necessary materials, add landscaping and street lighting, plant trees, and then enhance our result using Photoshop.

CHAPTERS

6.1 Camera setup
6.2 Lightning
6.3 Materials
6.4 Assets
6.5 Post production

ext1_FIN1
Module completion time
1 week
chapters
5

Architectural visualization in 3Ds Max from zero (Interior & exterior)

self-learning

$ 250
buy course

COURSE PROGRAM CONSISTS OF:

  • 6 chapters
  • 43 videos
  • 10+ hours of content
  • Bonuses
  • certificate*

*After the academy receives the completed visualization work from the student

Learning with Video and Course Author Support

$ 370
buy course

COURSE PROGRAM CONSISTS OF:

  • 6 chapters
  • 43 videos
  • 10+ hours of content
  • Bonuses
  • A closed support group where the course author answers questions
  • Personal video responses to questions
  • certificate*

*After the academy receives the completed visualization work from the student

Individual Learning with the Course Author

$ 1000
buy course

COURSE PROGRAM CONSISTS OF:

  • 6 chapters
  • 43 videos
  • 10+ hours of content
  • Bonuses
  • A closed support group where the course author answers questions
  • Personal video responses to questions
  • 3 individual video calls with the course author
  • Individual chat for answering questions
  • certificate*

*After the academy receives the completed visualization work from the student

FOUNDER & TEACHER

Hello, my name is Volodymyr.

At the age of 10, I met 3D Max for the first time, marking the beginning of my journey in 3D graphics. Studying architecture at university, my passion for 3D evolved into architectural visualization.

I’ve been in the industry for over 15 years. However, fueled by a love for continual learning, in 2017, I got acquainted with Unreal Engine. Architectural visualization in UE was a novelty, with no courses available; I had to learn on my own.

In 2020, I became a certified Unreal Engine instructor. Constantly taking new courses, I understand the challenges students face because I encounter them myself. They say I have a knack for explaining things well 🙂 That’s why I decided to launch my own courses, ensuring students have no lingering questions after completing them.

Start learning

Why should you choose our academy?

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The course material is presented in the most understandable way, using simple language and explaining complex aspects with easy-to-follow examples.

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During the learning process, it’s crucial to have the opportunity to receive timely assistance. That’s why in our closed group, you can ask questions, share experiences, and simply study the material together in real-time.

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To attend the training, you don’t need to reside in a specific city or go to a training center each time. The course is entirely online, and you learn at your convenience.

Learning results

After completing the course, you will be able to create stunning photorealistic architectural visualizations of interiors and exteriors.

You will learn to use the 3D Max program not only by following the instructor’s actions but also by understanding what you are doing and why.

Learn how Corona render works and master creating various lighting scenarios.

We’ll delve into the principles of creating photorealistic materials.

We’ll learn how to correctly model interior ‘boxes’ and furnishings, as well as explore the intricacies of modeling exterior scenes. After this, you’ll be able to easily model moderately complex furnishings.

We’ll create an interior visualization of a kitchen from scratch, set up lighting, camera, create all necessary materials, and process the final image in Photoshop.

We’ll create an exterior visualization of a house from scratch. We’ll start by setting up the camera angle, lighting, materials, and landscaping. Additionally, we’ll enhance our final render in Photoshop.